Description
This course introduces the software technologies related to game development, as well as the art and design principles needed to create compelling games. Topics include game history and taxonomy; game play design and the components of a video game experience; software architecture for games; intro to 3D graphics and stereoscopic computer graphics; hardware architecture of contemporary video game platforms; human physical and perceptual limits; game artificial intelligence; multiplayer game design; game physics, and intro to real time shading effects. Prerequisite: CSC245
Prerequisites
Common questions about CSC 458
What is CSC 458 at LAU?
CSC 458 Game Programming is a 3-credit course at Lebanese American University (LAU), in the Computer Science & Mathematics department. This course introduces the software technologies related to game development, as well as the art and design principles needed to create compelling games.
How many credits is CSC 458?
CSC 458 Game Programming is worth 3 credits at LAU.
What are the prerequisites for CSC 458?
CSC 458 lists 1 prerequisite: CSC 245 Objects & Data Abstraction.